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Critical Hits

Writers Playing Video Games

Graywolf Press

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ISBN10: 1644452618
ISBN13: 9781644452615

Paperback

224 Pages

$18.00

CA$24.00

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From the earliest computers to the smartphones in our pockets, video games have been on our screens and part of our lives for over fifty years. Critical Hits celebrates this sophisticated medium and considers its lasting impact on our culture and ourselves.

This collection of stylish, passionate, and searching essays opens with an introduction by Carmen Maria Machado, who edited the anthology alongside J. Robert Lennon. In these pages, writer-gamers find solace from illness and grief, test ideas about language, bodies, power, race, and technology, and see their experiences and identities reflected in—or complicated by—the interactive virtual worlds they inhabit. Elissa Washuta immerses herself in The Last of Us during the first summer of the pandemic. Nana Kwame Adjei-Brenyah describes his last goodbye to his father with the help of Disco Elysium. Jamil Jan Kochai remembers being an Afghan American teenager killing Afghan insurgents in Call of Duty. Also included are a comic by MariNaomi about her time as a video game producer; a deep dive into “portal fantasy” movies about video games by Charlie Jane Anders; and new work by Alexander Chee, Hanif Abdurraqib, Larissa Pham, and many more.

Reviews

Praise for Critical Hits

“In this variety pack of exciting essays, writers make an electric case for the essentiality of video games, both as storytelling aids and as ways of understanding the world . . . Critical Hits marks the welcome ascendance of an emerging body of gamer literature.”Adrienne Westenfeld

“[Video games] raise profound questions for the humans who find themselves enraptured by these digital puzzles, adventures, and battles lighting up their computers, televisions, or handheld consoles . . . These questions and others receive sharp attention in essays by Nana Kwame Adjei-Brenyah, Alexander Chee, Larissa Pham, and other authors who boldly own and astutely analyze their engagement with video games and their intersections with family, friendship, love, and other heady subjects.”Poets & Writers Magazine

“Insightful . . . The diverse entries highlight the ways in which the far out plots of video games can change how players understand themselves and the world around them. Gamers with a literary bent should take a look.”Publishers Weekly

“Whether they’re casual gamers, lifelong fans, or simply curious, readers will come away with a deepened sense of appreciation for the medium."Booklist

“Alexander Chee, Charlie Jane Anders, Hanif Abdurraqib, and other writers who love gaming wax poetic about the lasting emotional impact that comes with playing some of the most popular video games on the market: The Last of Us, Call of Duty, and Disco Elysium.”Time's “Most Anticipated Books of Fall 2023”

“A veritable arcade of essays on the cultural vitality of video games.”Michelle Hart

“This is certainly our first Great American Gamer Essay Collection.”The Millions

“A loot drop of brilliance, and a hugely satisfying and entirely convincing literary salvo on the artistic worth of games in our lives.”Naomi Alderman, author of The Power

“These fun, funny, occasionally cutting but often affirming essays celebrate the surprising potency of video games and virtual experiences. With any luck, this book will find a place of honor on every literary gamer’s bookshelf.”Tom Bissell, author of Extra Lives: Why Video Games Matter and co-author of The Disaster Artist